From sketch to garment: a digital–first workflow for women’s trouser development utilizing CLO3D
- Journal of Textile Engineering & Fashion Technology
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Md Ahshan Habib,1 Md Abu Sayeed,2 Sumaiya Akter3
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Abstract
The contemporary apparel industry is undergoing a rapid digital transformation as manufacturers seek more efficient and sustainable alternatives to traditional, resource-intensive physical sampling. This study presents a practice-led, digital-first workflow for women’s trouser development that systematically bridges creative ideation and industrial production. The research documents an end-to-end design pipeline encompassing four sequential phases: (1) hand-drawn analog sketching for conceptual ideation, (2)
technical vectorization through Adobe Illustrator CC, (3) 3D virtual prototyping and simulation using CLO3D to create a garment digital twin, and (4) empirical physical fabrication for validation. A single woman’s trouser style was developed as a representative
Keywords
virtual prototyping, digital twin, 3D garment simulation, apparel product development, sustainable fashion, illustrator CC in fashion


